So I wanted to redo my blog template with a cool header of some sort.. but since I also haven't done any artwork in a while, and since I haven't updated in just as long, I thought I would try to do something a little more involved. Gotta do more stuff like this though, I've got pretty out of practice and this took FOREVER XC
Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts
Saturday, July 9, 2011
Painterly Update~
Wednesday, April 27, 2011
Cow Girl Progress
These are the modelsheets I submitted for the final Quadruped character assignment in Zbrush. I didn't really get to add all the detail I wanted to though, so it's still a work in progress that I can hopefully motivate myself to finish over the summer :]
I want to give her sort of an illustrated Pin Up Girl kind of look in the render. :]
Wednesday, April 20, 2011
Introducing Cowgirl
I got kinda bored with my cow man I was doing, so I decided to go with more of a humorous idea that I actually had first but wasn't sure would be appropriate... haha.
As it turns out, though, I need something to lighten the mood at the end of the semester, so Cowgirl will be my new Zbrush final! Maybe I'll finish her boyfriend over the summer :B
As it turns out, though, I need something to lighten the mood at the end of the semester, so Cowgirl will be my new Zbrush final! Maybe I'll finish her boyfriend over the summer :B
Wednesday, March 30, 2011
Red Riding Hood Progress Update
Geez, it's been a really long time since I've uploaded anything here :c I've been too busy / lazy to screencap any of my work this semester. But here is Red Riding Hood with her textures all finished :] Critiques and suggestions are welcome!

Tuesday, February 8, 2011
Riding Hood Model Progress: blocking
Monday, February 7, 2011
Riding Hood Progress

I haven't been making as much progress on this character because I've been sort of swept up with Grimmy and a work project... I'd be too ashamed to post the rest of the model right now, but here's the working modelsheet, and head progress that I've made... She's not actually blond, as you can see on the sheet, but for the sake of seeing the sculpt, she is for now :P
Grimlet - Views
Here he is... done, as far as max is concerned for now. I just realized how unstable his side view looks right now.. I had to move the legs out from where I originally started modelling them, and I guess I have compensated for balance yet.. I'll fix it up once I get him into Zbrush. Gotta change his pose eventually, anyway.
Thursday, February 3, 2011
So Glowful

I've been trying to figure out some cool glowy stuff :D Probably am getting ahead of myself, though, cause I still need to bring this guy into Zbrush. But I love the shiny :D
Sunday, January 30, 2011
Grimlet Model Process
Going to try to log my process for this project. Here's my first pass at the model so far in max. Still have to model the hat, a head inside the skull, and the prop!
Sunday, January 23, 2011
Grimlet Character Design
A character I'm going to start working on in Zbrush :] Still probably going to be some changes made.. so if anyone has any ideas, I'd like to hear them :] I'm trying to make it fit into the Twilight Princess universe since I'm playing it right now and really like the sort of rune kind of designs on everything, especially Midna :]
Saturday, January 15, 2011
Character Concept: Red Riding Hood
Pretty much spent a good portion of my winter break this year playing Assassin's Creed II... So for Junior Projects class at Digipen this semester, I wanted to somehow incorporate some of that style and do sort of an adaptation of Red Riding Hood with it. This is just a concept painting.. still want to try a few more things and then do my turnaround so I can start modelling D: Also I need to find a good way to animate flowing cloth convincingly like a cape, for instance.. so if anybody has any good tips, I'd love to hear them!!
Saturday, October 23, 2010
Thursday, October 21, 2010
Bunny - Spring 2010
GORG - Spring 2010
Subscribe to:
Posts (Atom)













