Just wanted to upload what I've been working on for the past 4 months for our team project :]
I was designing the characters, and did the modelling for The Farmer :]
Final Turnaround Modelsheet
Expression Sheet
First Block model in 3ds Max
Paint-over look and feel in Photoshop
High Poly Zbrush 4R2 Sculpt
Final textured, posed, lights, rendered Character in Maya 2012
(rigged thanks to team mates Campion Kirkham and Thomas Nichols :] )
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